using System;
using UnityEngine;

[Serializable]
public class Small_0020res_0020exp : MonoBehaviour
{
	public void Start()
	{
		if (Screen.height < 330)
		{
			int num = -55;
			Vector2 pixelOffset = GetComponent<GUIText>().pixelOffset;
			pixelOffset.y = num;
			Vector2 vector2 = GetComponent<GUIText>().pixelOffset = pixelOffset;
		}
	}

	public void Main()
	{
	}
}
